![]() ![]() In-game Legends viewer ( not to be confused with the utility of the same name) However, a copy of such a world can be made, loaded in the game and the current mode retired or abandoned, then opened in Legends mode. In fact, Legends Mode cannot be entered if there is an active adventurer or fortress in the world. You don't have to have had an adventurer or fortress game active in order to use Legends mode - some players simply enjoy it for the option of looking at the interactive historical map, or to read about the last time their favorite kingdom went to war, or for the ability to export lists of all the sites and governments active in the world. possibly reading written works or by listening to stories and songs.finding artifacts and books and other written works.viewing items with images, like coins, armor, engravings, statues, etc.talking to people in civilized sites and asking them various questions.Ways for an adventurer to uncover events and other things include: Even when set to YES, some things may not be revealed all events will be revealed, but some historical figures, sites, regions, and civilizations and other entities may not be, possibly because they are not known to any civilization. Many players choose to generate a world where the option ' Reveal All Historical Events' is set to YES (the default) - however, if you set the option to NO, then the vast majority of the world history will be hidden in Legends mode until uncovered by brave adventurers. You may explore Legends mode after you generate a new world. Any noticeable achievement made by the player in Fortress or Adventurer mode is recorded and is viewable in Legends mode. In Legends mode, players can view maps, histories of each civilization and any figure who has lived or died in the generated world. Legends mode is one of the three main methods of interacting with an already-generated world. Versions of DFHack made for Dwarf Fortress 0.47.01 and later should not suffer from this problem.Only two things are certain in Dwarf Fortress: Fun, and the legends you leave behind. ![]() Use the Legends Processing script (windows only), which fixes the xml and also creates a compressed folder as described above.Edit the xml by hand, as described here (any platform).Clear the settings for the various plugins in fortress mode before exporting legends.This is caused by older versions of DFHack, where plugins (such as "workflow") saved their settings as unreadable historical figures. If you have played a fortress and then exported legends, you may get an error about unreadable HEX characters. There are 403,200 seconds72 in a Dwarf Fortress year. Divide seconds by 72 to get the seconds72 value. There are 12 months in a Dwarf Fortress year, exactly 28 days in each month, 24 hours in each day, 60 minutes in each hour, and 60 seconds in each minute. For example, the birth_seconds72 and death_seconds72 subelements of historical_figure elements have values of this type. These values specify when during the year an event occurred. The v0.31 xml dump page contains a lot of detail about the dumped information, and a lot of it is still accurate for this version. A non-exhaustive breakdown of Dwarf Fortress XML export tags is available here. ![]()
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